ZE, CHEN. Exploring the Impact of Gamification on Student Engagement and Motivation in Higher Education Contexts. International Conference on Fundamental and Applied Research (I-CFAR), [S. l.], v. 2, n. 1, p. 171–180, 2026. DOI: 10.36002/icfar.v2i1.5164. Disponível em: https://jurnal.undhirabali.ac.id/index.php/icfar/article/view/5164. Acesso em: 17 jan. 2026.