Innovation in Early Childhood Education Assessment: Gamification as a Contemporary Literacy-Based Evaluation Tool
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Abstract
Early Childhood Education (PAUD) requires innovative assessment approaches to holistically and interactively evaluate children's development. This article explores gamification as a contemporary literacy-based assessment tool in PAUD through a literature review. Research findings indicate that gamification, incorporating elements such as badges, leaderboards, and story-based challenges, enhances children's intrinsic motivation and literacy skills and provides dynamic feedback for teachers. The implementation of gamification in game-based learning has proven effective in stimulating critical thinking, language mastery, and peer collaboration. However, challenges such as insufficient teacher training and limited access to technology remain barriers. This study recommends integrating gamification into the PAUD curriculum through adaptive approaches, teacher training, and developmentally appropriate content. The findings highlight gamification's transformative potential in creating an engaging and meaningful learning environment. With policy support and stakeholder collaboration, gamification can serve as an innovative solution to improve the quality of assessment and learning in PAUD.
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This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.
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